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Pixelation rendering bug
Posted: Tue Jan 14, 2014 7:43 pm
by ShawnCG
I am having issues where pixels with near-zero value do not render correctly. See the following annotated screenshot. The un-rendered pixels have values of about 6.0e-8 and lower.
- PixelationBug.png (152.22 KiB) Viewed 9879 times
Note that if I set PixelRender = false, the areas below the problematic threshold are rendered correctly (see the next screenshot).
- NoBugWhenPixelationSetToFalse.png (177.68 KiB) Viewed 9879 times
Can you offer any advice on how to work around this or help with a fix? It is a big problem for us.
Re: Pixelation rendering bug
Posted: Wed Jan 15, 2014 2:53 pm
by ArctionPasi
Thanks for reporting this. Bug indeed.
The pixel image has 24-bit value resolution. If value went under 1 / 2^24 (approx. 6e-8), it was wrongly interpreted as out-of-the palette range value.
The fixed assemblies are here:
http://www.arction.com/download/v.5.3.9 ... hotfix.zip
http://www.arction.com/download/v.5.3.9 ... hotfix.zip
Re: Pixelation rendering bug
Posted: Wed Jan 15, 2014 4:56 pm
by ShawnCG
Thanks! Fix confirmed.
- PixelationBugFixed.png (41.65 KiB) Viewed 9872 times