It was running a little low on memory and I couldn't get past creating a set of barseries. The application would hang with no exceptions being thrown. After turning on ever deeper layers of exception handling via visual studio options this showed up:
InvalidAccessException at:
Code: Select all
[Managed to Native Transition]
> SlimDX.dll!SlimDX.ComObject.Destruct() + 0x58 bytes
SlimDX.dll!SlimDX.Direct3D9.BaseTexture.Dispose(bool ) + 0x3c bytes
SlimDX.dll!SlimDX.Direct3D9.Texture.Dispose(bool ) + 0x38 bytes
SlimDX.dll!SlimDX.ComObject.Dispose() + 0x15 bytes
Arction.WPF.LightningChartUltimate.dll!A.XG.SG(A.LB A) + 0xad bytes
Arction.WPF.LightningChartUltimate.dll!A.LB.J() + 0x42 bytes
Arction.WPF.LightningChartUltimate.dll!Arction.WPF.LightningChartUltimate.BitmapFill.Dispose() + 0x45 bytes
Arction.WPF.LightningChartUltimate.dll!Arction.WPF.LightningChartUltimate.BitmapFill.Finalize() + 0x25 bytes
[Native to Managed Transition]
Code: Select all
if (_lowFillImage != null)
{
//series.Fill.Bitmap.Image = _lowFillImage;
//series.Fill.Style = RectFillStyle.Bitmap;
//series.Fill.Bitmap.Layout = BitmapFillLayout.Tile;
}