Rotations of Camera
Posted: Mon Jul 09, 2018 10:07 am
I have a problem: in general, the position of the axes is x to the right, y to the top and z to the monitor. I would like to make the rotations to get the position shown in the figure;
theoretically it would be simple with two rotations of the yz plane and the xy plane of 90 degrees respectively, but it is not. I tried with the PredefiniteCamera positions, I tried to manually enter the values, I tried to use the movements with the mouse, but it is impossible.
Could you give me help?
theoretically it would be simple with two rotations of the yz plane and the xy plane of 90 degrees respectively, but it is not. I tried with the PredefiniteCamera positions, I tried to manually enter the values, I tried to use the movements with the mouse, but it is impossible.
Could you give me help?